Please note that this is mainly maintained by fans and has the potential to be rather out of date, or just plain incorrect. Guest authors and coders are encouraged to make corrections when errors are spotted but essentially what we're saying is don't make the assumption that what you read here is perfectly accurate. Trials in Tainted Space features two different styles of encounter-able characters. Persistent characters have various attributes that may or may not be affected by the players interactions, and are stored in the same manner as the player character's data.
Half the room descriptions have already taken shape along with some of the utility texts surrounding some of the simple puzzle content. Coming up with unique descriptions is always a bit of a grind for me. Today I popped over to code some fantastic slyveren hypnosmut on the side since it was more or less ready to go and hot as hell. I hope you all enjoy it! This time, there are no restrictions based on type or location.
Half the room descriptions have already taken shape along with some of the utility texts surrounding some of the simple puzzle content. Coming up with unique descriptions is always a bit of a grind for me. Today I popped over to code some fantastic slyveren hypnosmut on the side since it was more or less ready to go and hot as hell.